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Vampire: The Masquerade – Coteries of New York (2019) Download Torrent
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Release date: 2019
Genre: Adventure / Games 2019
Developer: Draw Distance
Game version: 1.0.9
Interface language: Russian, English, Multi
Voice language: English
Tablet: Not required
Publication type: License by GOG
Game Review
Vampire: The Masquerade – Coteries of New York is an adventure video game developed and published by Polish studio Draw Distance. It is set in the World of Darkness, and is based on White Wolf Publishing's tabletop role-playing game Vampire: The Masquerade.
It was released on December 11, 2019 for Microsoft Windows, and is planned for release in Q1 2020 for Nintendo Switch, PlayStation 4 and Xbox One. The developer also plans to release stand-alone story expansions for the game.
The player takes the role of one of three fledgling vampires from different vampire clans, who each can use different vampiric abilities, and interacts with the members of their coteries in different ways. The story depicts the struggle between two vampiric factions, and diverges depending on the choices the player makes.
The game was designed by Krzysztof Zięba, who also was one of the writers, and used the Vampire: The Masquerade tabletop game's sourcebook New York by Night as its main inspiration and reference for the characters and setting, while also taking influence from Telltale Games' works and their use of moral dilemmas.
In adapting the tabletop game to a video game, the developers chose not to incorporate several tabletop game mechanics, and focused on what they considered essential to telling the story.
Vampire: The Masquerade – Coteries of New York is a single-player adventure game with mainly text-based gameplay, and involves the player making dialogue and story choices. As a vampire, the player character needs to balance their blood thirst with their humanity, while also ensuring that they do not reveal themselves as vampiric, breaking the Masquerade.
Based on the choices the player makes, the narrative branches. In addition to the game's main quest, the player has access to side quests and loyalty quests; the latter involves creating bonds to the characters in their party ("coterie").
The player character can belong to one of three vampire clans, which affects their character's ethics and dialogue, and how the members of the player's coterie react to them.
The choice of clan also determines what vampiric abilities ("disciplines") the player can use: a Brujah character can use Celerity (increased speed) and Potence (increased strength); a Toreador can also use Celerity, and Auspex (supernatural senses); and a Ventrue can use Fortitude (increased resilience) and Dominate (mind control); and all three can use Presence (attracting or scaring humans). These abilities can be used for problem solving, as well as in combat situations and when interacting with characters.
Synopsis
Coteries of New York is set in New York City, in the World of Darkness. The story focuses on the struggles between two vampire factions – the traditionalist Camarilla and the rebellious Anarchs – and lets the player take the role of one of three fledgling vampires belonging to Camarilla clans: a passionate man of clan Brujah, an artistic person of clan Toreador, and a controlling businesswoman of clan Ventrue.
Development
Coteries of New York was developed and published by the Polish studio Draw Distance, and was designed by Krzysztof Zięba, who also was one of the game's writers. The game was based on the fifth edition of the tabletop role-playing game Vampire: The Masquerade, and was produced in cooperation with Modiphius Entertainment, who are handling content creation for the tabletop game, to ensure that it adhered to the Vampire: The Masquerade canon and lore; the story from Coteries of New York is in turn incorporated as part of the series' lore.
It was however also designed with players who are new to the series in mind, and was written to work as an introduction to the series and setting. Negotiating the licensing agreement for Vampire: The Masquerade, and the structure and content of the game, was a long process, starting at the Nordic Game conference in 2018.
The developers used the sourcebook New York by Night as their main source of inspiration and reference for the cast and setting. As New York by Night was published in 2001 for the tabletop game's Revised Edition, it was considered a jump-off point, with characters originating from it being developed to account for the passage of time in the setting since the book's publication, certain conflicts and events being resolved or progressing, and new characters being added.
In rare cases where the sourcebook indicates how a certain character speaks, this was taken into consideration in the scriptwriting. In addition to New York by Night, the developers made use of information from Camarilla and Anarch, the sourcebooks that were available for the fifth edition of the tabletop game at the time. Another big influence on the game was the works of the game studio Telltale Games, and their use of moral dilemmas. Early on in the development, Choose Your Own Adventure gamebooks were also an influence.
In adapting the tabletop game to a narrative-driven video game format, the developers focused on what they considered what the tabletop game values – personal stories, and characters and their conflicting motivations – rather than gameplay mechanics. In doing so, they removed tabletop game mechanics such as leveling up and weapon stats, that were not crucial to telling the story, resulting in what they described as essentially a role-playing game without the things commonly associated with role-playing in video games.
Although Coteries of New York was not initially designed as a visual novel-like game, it ended up moving towards that as the best format for a dialogue-driven game given the available development time.
Release
The game was announced in June 2019 with a teaser trailer, and was released on December 11, 2019 for Microsoft Windows, following a one-week delay to allow for bug-fixing. Ports for Nintendo Switch, PlayStation 4 and Xbox One are planned to follow in Q1 2020. Additional stand-alone story expansions are also planned to be released.
The PlayStation 4 and Xbox One ports were announced in November 2019 following talks between Draw Distance and Paradox Interactive, the owner of the World of Darkness intellectual property. Although Linux and MacOS versions were originally announced, the initial release for personal computers only included Windows support, with the developers saying that Linux and MacOS support may be added at a later date.
Reception
The game was met by "mixed or average reviews", according to the review aggregator Metacritic. The PC version was among the best-selling new releases of the month on Steam, and recouped development and marketing costs within a week.
Video Gameplay
Screenshots
System Requirements
Operating System: Microsoft Windows XP / 7 / 8 / 10 (64-bit)
Processor: 3 GHz
RAM: 4 GB
Video Card: 1 GB
Hard disk space: 1.61 GB
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Vampire: The Masquerade – Coteries of New York Free Download Game