At the end of C1, one of the many brutal missions currently available in GTFO, your expedition team will be trapped at the bottom of a long-forsaken botany lab.
An orange circle appears on the floor, and everyone needs to stand in it at the same time to fill up a bar at the top of the screen. The circle lazily paths through the damp corridors and stairwells, and the party of four crams together in its borders, staring down iron sights, shooting at anything that moves.
An absolute onslaught of horrific aberrations lays siege to your defenses as GTFO demonstrates just how mean it can be. I have watched my comrades crumble at the 98th percentile as a final wave proved too much for our dwindling ammunition.
I have watched a friend get trigger happy and wipe the group with an errant team kill in a narrow hallway. I have watched a number of pick-up groups disintegrate by the forth or fifth attempts as it became abundantly clear that our coordination simply wasn't up to snuff.
It is one of the most frustrating trials I've endured in a co-op video game – but the more GTFO breaks my heart, the more I've developed a dangerous taste for its unwavering cruelty.
Your objectives differ with each level, but most of the time your team will be asked to dredge up some sort of deserted mcguffin from the bedrock and return to safety with everyone in one piece.
But unlike its clear inspiration – Left 4 Dead, Payday, and their ilk – GTFO demands an intense, uncompromising degree of execution. There is no scenario where this is a simple shooting gallery – victory is rarely achieved by emptying clips blindly into the horde – instead, it brings to mind the white-knuckle logistics of a tough World of Warcraft dungeon.
There are sequences in GTFO where your quartet will need to creep through the muck in total silence, as to not alert the goliaths sleepwalking in your wake. There are twisted, toothy enemies that can wipe your group in nanoseconds; you'll need to avoid them in total darkness.
My party members once spent a good 15 minutes divvying up resources and walling off chokepoints before a particularly elaborate encounter, only to die almost instantly.
The difficulty is going to turn off a lot of people who come looking to play casually, but I greatly enjoyed GTFO's willingness to punish me, over and over again, until I produced results.
So many shooters require the slimmest amounts of brainpower, but here I was forced to do something I haven't done in years: wander into a random Discord channel, put out an LFG beacon, and join a voice channel with total strangers in the hopes that they might be the kind of dedicated teammates I needed.
It’s an old-school sensibility. We’ve watched games become increasingly streamlined over the years, with even the likes of Monster Hunter losing some of its trademark impenetrability.
GTFO is a loud, proud step in the reverse direction, and that is perhaps its greatest strength among those of us who appreciate it. It’s exemplified by the fact that, just to get oriented in each zone, one party member will need to jump onto one of the terminals littered around the compound, log in, and use a DOS command prompt to, say, locate health packs or uncover a keycard.
On top of that, there is no generous signposting in the complex; instead, each player shares a map that can be drawn on it with their cursor, as if they're stewing over a midnight D&D session.
And I love how the whole party needs to count down from three and connect their melee strikes at the exact same time to silently topple some of the larger enemies. You hold your breath, make sure it's dead, and move on to the next one.
There is something strangely intimate about drawing a hasty escape route on the map, or hugging the walls in a smoky room, inches from the dozing monsters.
GTFO makes it clear that there is no savior coming for the rescue, and that your only option is to have faith in the party. For better or worse, our fate is in our hands.
Video Gameplay
Screenshots
System Requirements
OS: Microsoft Windows 7/10 (64-bit)
Processor: Intel Core i5 2500K / AMD
Memory: 8 GB
Graphics: NVIDIA GeForce GTX 660 c 2 GB / AMD
Storage: 11.01 GB
How to install the game GTFO?
Download the distribution;
Launch Steam and log into your account (use a fake one if you are worried about the main one);
Launching the game from the GTFO.exe file in the main directory of the game;